MOLOKAUST

Delve into a ruthless cursed town in this first-person survival horror. With a hyper-realistic atmosphere and extreme survival mechanics, you must ration your inventory and face your worst nightmares to save your wife and daughter.

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You don't survive what hunts you.
You survive the cold that leaves you defenseless.

MOLOKAUST is a first-person horror game where your body temperature is your most important resource — more than bullets, more than the light of your flashlight.

Every open space, every corridor without heating, every minute you spend frozen in place assessing a threat has a cost. The cold doesn't forgive hesitation, and the creatures that inhabit this place know it.

Warming up exposes you. Staying still freezes you. Every decision is a balance between exposure and survival.

GenreSurvival Horror
PerspectiveFirst-person
EngineUnity 2022.3
DeveloperTAF INTERACTIVE
StatusIn development
Features

Exploration is your best ally

MOLOKAUST layers several systems on top of each other — environmental storytelling, inventory management, combat and puzzles — so every room asks something different of you.

Every stain, note, and scattered object in MOLOKAUST tells part of the story without a single line of dialogue. The oppressive, hyper-detailed atmosphere reveals what happened here through the sounds you hear and the scenes you stumble upon — you just have to pay attention.

Space is scarce, and every item you carry has a cost. You'll constantly have to decide what's worth keeping on you and what's better left behind in a storage chest to come back for later — because there's rarely enough room for everything you need.

Combat in MOLOKAUST doesn't forgive mistakes. Ammo is scarce, enemies hit hard, and a single wrong move can mean the difference between surviving the encounter and dying right there. Every fight demands precision — there's no room for error.

Locked doors, cryptic symbols, and mechanisms scattered throughout the house hide the way forward. In true survival horror fashion, you'll need to combine objects, decode clues, and figure out what each strange contraption is hiding — usually somewhere you'd rather not look.

Preview

Screenshots

Game media is being prepared. This section will update as development progresses.

Who's Behind It

Team Composition

Tomás Alejandro Frontali
Main Developer Tomás Alejandro Frontali
Leandro Martín Herrero
Main Animator Leandro Martín Herrero
Voice Actors
Valentín Angel Fernandez
Valentín Angel Fernandez
Skye Redden
Skye Redden
Estelle Son
Estelle Son
Michael Vale
Michael Vale
Stay Tuned

Development continues.

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